Research Article
This research investigates academic staff's behavioural intentions and technological readiness regarding integrating mobile devices for instructional delivery among tertiary institutions in Sokoto State, Nigeria. Descriptive statistics were used to analyse responses from 325 academic staff members regarding their behavioural intentions, technological readiness, challenges, and perceptions of mobile device integration. The findings reveal a generally positive disposition among academic staff towards mobile device utilisation, with high mean scores indicating willingness to integrate mobile devices into teaching activities and positive perceptions of their impact on student learning outcomes. Despite challenges such as inadequate technological infrastructure, limited professional development opportunities, and resistance to change, it is crucial to implement strategic interventions. Recommendations have been made to improve institutional collaboration, infrastructure, technical support systems, and professional development to facilitate effective mobile device integration. These findings contribute to the discourse on technology-enhanced learning in Nigerian higher education and offer practical insights for policy-makers, administrators, and educators seeking to harness the potential of mobile devices for educational advancement.
Pre-school teachers' digital concept maps and instructional design practices
Concept mapping has been a useful and effective technique for representing and assessing science content knowledge. Technological advances have also allowed the creation of user-friendly digital concept map applications. However, there appears a need to examine pre-service teachers' digital concept mapping practices in relation to their instructional design practices i.e. lesson planning. Hence, this study investigated the quality of pre-service pre-school teachers' (n = 26) digital concept maps in reference to the quality of their lesson plans. The quality of the digital concept maps was assessed based on an examination of the quality of a) structure, b) content, and c) their overall quality. Furthermore, it examined teachers' preferences and reflections on digital concept maps in relation to physical (i.e. paper-and-pencil) concept maps. Mixed methods were used including qualitative analysis and statistical correlations of the quality scores of the lesson plans and concept maps. Findings revealed no significant correlation between the quality of digital concept maps and the quality of lesson plans, while the consistency of the focus between the two correlated significantly with the quality of the digital concept maps. The number of concepts, propositions and cross-links as well as conceptual hierarchy were found as indicators of the overall quality of the digital concept maps. A comparison between digital and physical concept maps revealed that teachers' views and arguments varied between the two. The findings of the study speak to the relevance and applicability of digital concept maps for teacher training programmes.
Pages 994-1006
Student attitudes towards smartphone use in a pre-service teacher tech course
In contemporary classrooms, characterized by students who are digital natives with a firm reliance on mobile phones, integrating these devices into educational activities presents an opportunity to enhance learning experiences and increase engagement. This qualitative case study investigates undergraduate pre-service teachers’ perceptions of using smartphones for learning activities in a Teacher Education Program (T.E.P.) technology course at a 4-year institution in the U.S. The researchers sought to examine how the use of smartphones influenced the students’ learning experiences. Understanding students' experiences can inform the development of strategies to enhance technology-integrated lessons and foster improved learning environments. The findings indicated that students had positive experiences with using smartphones in class. They found the devices to help enhance online learning security and were reliable, versatile, and affordable compared to other forms of technology. The ability of the devices to download and accommodate a variety of educational materials was also a valuable attribute for the students. However, challenges associated with unrestricted phone access in the classroom, including the risk of addiction, distraction, decreased engagement, and concerns regarding academic integrity, were reported. As smartphones become integral to our learning environment, educators should establish policies promoting responsible usage to optimize students' learning potential rather than imposing bans. The researchers propose that institutions invest in innovative software solutions to manage smartphone usage proactively. This approach enables students to enhance their focus and productivity during crucial learning moments while mitigating distractions posed by mobile phones.
In recent years, the educational landscape has undergone a seismic shift propelled by the emergence of Metaverse learning environments. This transformative phenomenon has sparked widespread interest and prompted scholars to delve deeper into its intricacies. Our research plans to meticulously explore and comprehend the diverse pedagogical methodologies adopted within these cyberspatial realms, focusing on unravelling their outcomes and educational implications. As we embark on this scholarly journey, we recognize the need to contextualize the evolution from traditional brick-and-mortar classrooms to the dynamic expanse of cyberspace. This transition marks a shift in the physical setting and a fundamental reimagining of educational paradigms. Thus, our study endeavours to trace this trajectory, shedding light on the nuanced interplay between pedagogy, technology, and learning outcomes within Metaverse environments. Employing an interdisciplinary approach, we aim to dissect the multifaceted nature of Metaverse learning, transcending disciplinary boundaries to gain a comprehensive understanding. This entails delving into these digital realms' immersive and collaborative dimensions, exploring how they shape the educational experience and foster innovative pedagogical practices. Moreover, our research seeks to uncover the transformative potential inherent in metaverse learning environments. By critically analyzing their affordances and limitations, we aim to offer insights into how these digital platforms can revolutionize education, paving the way for a more inclusive, engaging, and practical learning experience. In essence, our study aspires to contribute to the ongoing discourse surrounding the future of education in the digital age. By interrogating the complexities of Metaverse learning through a rigorous scholarly lens, we endeavour to chart a path forward that harnesses the full potential of these emerging technologies for the betterment of education.
Currently, one of the challenges of higher education is to achieve the success of its students personally and professionally, emphasising improvement in technological, ethical, and academic areas that characterise human beings for success. Therefore, higher education must change the traditional way of training to a more humanistic approach framed in the digital era to solve social problems assertively. This research aims to generate comprehensive training guidelines from ethical research associated with Information and Communication Technology (ICT) and Artificial Intelligence to contribute to developing reflective critical thinking, maturity, and responsibility of individuals who will solve social problems. This study is based on Siemens' theory of connectivism (2004), Kohlberg's theory of moral development (1970), and Bandura's social learning theory (1974). Under the interpretive phenomenological approach, the applied methodological route is qualitative, focused on realities addressed from the context of transformation, using the documentary review technique. The inquiry led to the conclusion of the importance of conducting ethical research processes within technology in higher education to provide the student comprehensively with the knowledge and skills for successful integration into society.
The effect of mobile application to promote learning English for primary school students
This study aims to investigate the impact of mobile learning apps on primary school students' motivation and performance in English using Mayer's Cognitive Theory of Multimedia Learning. Monotonous traditional education lowers student motivation, lowering student performance in English. This will also impact their performance in English. Mobile learning applications built on Mayer's Cognitive Theory of Multimedia Learning may be one way to increase students' motivation, which will help them solve problems more effectively and boost their performance. A pre-experimental study design was used, in which one group was examined with a comparison within a single group observed through time in the control group. A primary school's 26-year-five students were the samples discovered through purposive sampling. A questionnaire examined the effectiveness of motivation. In the meantime, students' performance was evaluated using an achievement test. Validity and reliability tests have been conducted on each instrument. To examine the impact of motivation and performance, a Wilcoxon Signed Rank-test is used to compare the mean before and after the intervention. During the intervention, a semi-structured interview was undertaken to learn more about how students perceived Mayer's Cognitive Theory of Multimedia Learning-based mobile learning apps. The data from the interviews were analysed using thematic and coding analysis. As a result, the intervention can improve student performance in primary school English with significant mean changes, supported by the data from encouraging responses from the interview session.
Teachers' perspectives on artificial intelligence in education
Artificial intelligence (AI) is rapidly transforming various aspects of society, including education. Understanding teachers' perspectives on this disruptive technology is essential, given its potential to revolutionize the teaching and learning process. A comprehensive study involving 74 educators utilized the Opinion Scale on Artificial Intelligence in Education to gather valuable insights. The research outcomes reveal a predominantly favourable view of AI in education, albeit accompanied by significant apprehensions regarding ethical and privacy-related issues. This study contributes significantly to the ongoing discourse on the role of AI in education, emphasizing the necessity for a balanced approach that maximizes the benefits of AI while ensuring the protection of the rights and interests of all stakeholders.
This study assessed the effectiveness of AI and AI-related technologies in the daily educational activities of undergraduate students in a modern and diversified university environment. The participants were 13 undergraduate Indonesian students participating in a mobility program for two weeks in Malaysia. A survey questionnaire designed with the help of the existing literature and ChatGPT, which includes ten (10) structured items and seven (7) open-ended questions, was used to collect the data. The relevant SPSS tests were used to analyze the data. Based on the results, of all 13 participants, 12 (92.3%) of them already experienced AI in their daily educational activities, and there were strong positive correlations between the attitudes toward AI and AI experiences, and attitudes toward AI and the effects of AI on education attributes, with correlation scores of .663 and .833 respectively. Based on the participant's answers to the qualitative questions, most of them believed that AI and AI technologies, such as ChatGPT, are helpful in daily educational activities and help them gain information regardless of time and space limitations and do their university-related assignments quickly. Based on the results, AI and AI-related technologies could transform different aspects of modern education.
Tutorials and mobile learning in higher education: Enhancing and accessibility
This comprehensive paper delves into two vital facets of contemporary higher education. The first segment investigates the transformative force of mobile learning (m-learning), elucidating its far-reaching impact on the educational landscape. Offering unprecedented flexibility and accessibility, m-learning redefines the dynamics between students and educators. The exploration navigates through potential benefits, challenges, and broader implications, providing a nuanced understanding of the evolving landscape of higher education in the digital age. The second segment focuses on the impact of active teaching in a first-year class at the National Engineering School of Carthage (ENICarthage) in Tunisia. Active teaching, recognized for engaging students in the learning process, is scrutinized for its effectiveness in enhancing theoretical understanding and graded assignment performance. This research introduces a dynamic dimension by incorporating mobile learning and tutorials as integral components of active teaching strategies. With its technological leverage, mobile learning aims to enhance student engagement, while advanced tutorials feature simulation functionality for an immersive learning experience. Through statistical analysis, the paper contributes to a nuanced comprehension of the positive influence of active teaching on academic achievements, offering practical insights into the application of active teaching methods and their potential benefits for enhancing student learning outcomes. This synthesis thus presents a holistic view of the dynamic interplay between mobile learning and active teaching in shaping the contemporary higher education landscape.
Nowadays, mobile phone usage is increasing, especially among children and adolescents. Mobile phones can offer a multitude of advantages, such as instant communication, entertainment, and information. Of course, the frequency regarding mobile phone usage and exposure poses risks, such as mobile phone addiction. Adolescents now have their own mobile phone and use it most of the time without limitations, with the risk of becoming addicted. The purpose of this research is to examine the increased mobile phone use among high school students, which may lead to addiction, as a social problem related to the lack of social interactions. The research method of the survey is quantitative. The sample of the quantitative method consists of 110 adolescents attending high school, each one equipped with a personal mobile phone. Several conclusions were drawn about mobile phone addiction and its association with social factor and the networks of adolescents. Data showed that parental educational level and average family income positively influenced the likelihood of adolescent mobile phone addiction. In contrast, no association was observed in terms of gender with adolescents' mobile phone addiction. It was observed that parental networks and peer networks had a negative effect on adolescents' mobile phone addiction. The research findings point middle family income and parents with a higher education degree are factors associated with adolescent mobile phone addiction. Additionally organizational networks, peer networks and parental networks are associated with adolescents' mobile phone addiction. Our research presents some limitations but paves the way for future research for the findings to become enhanced.
Perspective
The reality of e-Learning: Success and failure of learning management system
A learning management system (LMS) is a digital learning platform for developing, delivering, and managing courses, learning resources, activities, and assessments (to name but a few). Traditional classroom-based, online, blended, and distance learning are all possible learning methods that could be executed in LMSs. Learning management systems and associated tools have brought significant benefits to higher education institutions worldwide, including improved content deliverability, accessibility, and retrievability. This is also valid in the case of Kathmandu University School of Education (KUSOED), Nepal. In 2011, KUSOED launched LMS and continued online and blended learning practices. The LMS follows a social constructivist approach to education, allowing educational stakeholders (parents, students, leaders, facilitators) to engage in learning activities to scaffold the learning experiences. However, the perception of LMS as only a management system for storing data limits the implications of fostering learning through a technology-integrated education model. This article aims to discuss the success and failure aspects of LMS in the context of the KUSOED. The discussion will cover various perspectives on LMS as an emerging learning technology and draw conclusions based on our experiences at KUSOED. For the success aspects of LMS, we discovered four factors: sign-in, resources and learning management, content management, and integration. Nevertheless, for the failure aspects, we found content creation and sharing, communicative features, course structures, learning engagement, and assessment. Overall, this research has implications for educational institutions, instructors, developers, and system providers. These stakeholders can make more informed decisions about implementing and using these systems to their fullest potential in learning.
Case Study
The paper is devoted to analysing the use of whiteboards in maritime education and training of cadets of the ship engineering department. This research highlights the benefits of incorporating interactive whiteboards into maritime education and provides practical recommendations for educators aiming to enhance environmental awareness among future maritime professionals. Whiteboards provide a promising way to bridge the gap between theoretical knowledge and practical application. This ensures cadets are equipped with the essential skills and awareness needed to navigate the challenges of a rapidly evolving maritime industry while prioritising environmental sustainability. The findings demonstrate a significant improvement in cadets' understanding of environmental concepts and their ability to apply sustainable practices in real-world maritime scenarios. Cadets expressed higher levels of engagement and motivation when learning through interactive whiteboards, citing the dynamic and immersive nature of the technology as a contributing factor. Moreover, faculty members reported enhanced teaching capabilities and the ability to address individual learning needs effectively. This work highlights the potential of using whiteboards (e.g. Whiteboard.fi, Miro) to enhance environmental awareness. It suggests further research to explore its effectiveness in other educational contexts.
The research is conducted to solve the problem of students' motivation while m-learning, namely while Maritime English online courses on LMS MOODLE. Gamification techniques are listed in the paper. The advantages of m-learning with gamification are described. The following activities are listed to motivate and engage students in Maritime English m-learning: leaderboards, badges, points, levels, missions, maps, and scenarios. The research was conducted in higher maritime education institutions in Ukraine. The research results show the positive impact of gamification while m-learning on the formation of communicative competence of future ship engineers. The prospects of further research can be seen in analysing other m-learning techniques to raise the quality of Maritime English online courses (e.g. game-based learning, problem-based learning).
Review
Pages 1021-1037
Augmented reality has the potential to transform and enrich Natural Sciences education. This is particularly true in preschool and primary education. This study aims to provide a literature review regarding the use of augmented reality in preschool and primary education to teach and learn Natural Sciences, Astronomy, Biology, Chemistry, Earth and Environmental sciences, and Physics. A total of 63 related studies are examined. Based on the results, augmented reality emerged as a valuable and effective educational tool that can improve teaching and learning of Natural Sciences and its branches (e.g., Astronomy, Biology, Chemistry, Earth and Environmental sciences, and Physics) in kindergarten and elementary schools. Students, teachers, and parents expressed positive attitudes and emotions about the use of augmented reality in education. Students that learned through augmented reality applications achieved better learning outcomes than those who learned through traditional means and methods. Specifically, augmented reality helped students acquire a deeper understanding of the concepts taught, improved their self-learning, and increased their engagement, motivation, comprehension, flow, and academic performance. Augmented reality can also help teachers provide lessons of high quality. Moreover, the ability of augmented reality to support both formal and informal learning was evident. Augmented reality also effectively supported collaborative learning, scaffolding, and experiential learning and enabled students to communicate and interact with their peers, surrounding environment, and digital content. Finally, augmented reality arose as an educational means that can improve students' ecological empathy as well as environmental consciousness and awareness. Based on the findings, implications and future research directions are provided.
Since ChatGPT was released by OpenAI, an American company, in 2022 for the public, ChatGPT has become the talk of every town, as evident by its over 180 million users worldwide. This chatbot's ability to engage in human-like conversations, answer questions, and generate diverse content has sparked widespread debates across various fields, including education. In response to the growing rise and influence of ChatGPT, educators have contrasting opinions; some view ChatGPT as an opportunity, whereas others regard it as a challenge that needs to be addressed on time. In order to deal with the complexities caused by ChatGPT in the field of education, universities have formulated their policies on AI. Guided by the research question, "How does universities' policy on AI reflect academia's view toward ChatGPT?" this study attempts to review the AI policy of the nine academic institutions under the UT system of the United States. The primary goal is to understand the extent to which universities have adapted their policies in response to the challenges and opportunities posed by ChatGPT and how these policies reflect the broader sentiments within academia. To achieve this, this study reviews the universities' policies regarding AI using a qualitative data analysis methodology. The primary data sources include official policies, statements, and guidelines developed by the universities in response to the challenges and opportunities presented by ChatGPT. While reviewing the policies, the study determines whether ChatGPT is banned and why. Or embraced, and if so, in what ways? By examining these policies, the study aims to uncover the various approaches universities have taken to integrate or regulate the use of ChatGPT within academic environments. The thesis of this study is twofold. First, it seeks to provide a comprehensive overview of how US universities have responded to ChatGPT in the educational landscape. This involves identifying common themes, concerns, and strategies institutions employ to deal with the complexities introduced by this generative language model. Second, the study aims to contribute to existing scholarship by offering insights into how academia adapts to the influence of AI technologies like ChatGPT. This study examines the intersection of AI and education and the evolving nature of educational norms in the digital age by uncovering the diverse perspectives and approaches within university policies.